Coach Sandeep PatelAIFF A Licence
Floodlit football pitch at dusk seen from the touchline

AIFF A-Licence coach

Sandeep Patel

I coach football, and I study it for far longer than I coach it. This site is the coaching work, the ideas behind it, and my running commentary on the games worth breaking down.

  • AIFF A Licence
  • Match analysis
  • Player development

Profile

Who I am

I am a football coach with the A Licence awarded by the All India Football Federation, which is the highest badge on that pathway. Getting there took years of sessions, assessments and being told, repeatedly and correctly, that what I thought was a good session was not yet a good session. That process changed how I see the game more than any match ever has.

What I do on a training pitch is teaching. A session is not a collection of drills, it is an argument about how the game should be played, made in a way players can feel in their legs by the end of the hour. If a player cannot explain why we did something, I have not coached it properly.

Away from the grass I watch and re-watch matches, write up what I see, and post the useful parts here. Some of it is tactical, some of it is about behaviour and standards, and all of it is written for people who actually enjoy the detail.

Right now I am [current role] at [club or academy], working with [age group or level], based in [city].

Coaching is teaching. Everything else on a training pitch is decoration.
Sandeep Patel

Background

Credentials and coaching history

Badges, coaching roles and a playing background, in the order they happened. The licence is the qualification that governs what level I can coach at.

  • All India Football Federation

    AIFF A Licence

    The top coaching licence on the AIFF pathway, covering game model design, periodised training, individual player development and the demands of senior competition.

  • [2024 to now]

    [Current role], [club or academy]

    [One or two sentences on what the job involves: squad, age group, what you are responsible for, what has improved since you arrived.]

  • [2021 to 2024]

    [Previous role], [club or academy]

    [What you were responsible for, and one concrete outcome: a promotion, a cup run, players moved up a level, a style of play established.]

  • [Years]

    Playing background

    [Clubs and level played, position, and anything from that career that shapes how you coach now.]

  • [Years]

    Additional courses and certificates

    [Goalkeeping, futsal, fitness, analysis software, first aid, safeguarding. List the ones worth listing.]

Philosophy

How I want teams to play

Four principles. They are short on purpose, because a philosophy a player cannot repeat back to you is not a philosophy, it is a document.

  • 01

    Play forward with purpose

    We keep the ball to move it somewhere. Every pass sideways has to buy a pass forward, and the first look is always the one that hurts the opponent most.

  • 02

    The player decides, the coach prepares

    My job is to build the picture in training so the decision is obvious at speed. Nobody wins a game by looking at the bench for permission.

  • 03

    One game model, three phases

    In possession, out of possession, and the seconds either side of losing it. Same principles in all three, so the team behaves like one idea rather than three.

  • 04

    Own the moments nobody rehearses

    Transitions, restarts, throw-ins, the last ten minutes. These are the cheapest goals in football, at both ends, and they get coached here like they matter.

Commentary

Match commentary and tactical notes

Breakdowns of what I have been watching, written the way I would explain it to a squad on a Monday morning. Newest first.

Pressing is a decision, not a distance

The thing I keep seeing at every level, from under-14s to senior football, is a team pressing hard and pressing alone. One player sprints at the ball, the two behind him hold their line, and a gap opens up exactly where the opponent wanted to play. That is not a fitness problem. Nobody was unfit. It is a decision problem, and decisions are coachable.

A press is a group agreement about when to go. The trigger has to be something every player can see at the same moment: a bad first touch, a pass into feet with the receiver facing his own goal, a back pass, the ball travelling to a weak side. If the trigger is visible to one player only, you get a chase. If it is visible to the unit, you get a press.

What I work on is the second cue rather than the first. The front player has an easy job, he follows the ball. The player behind him has the hard one, because he has to leave someone to take a space, and he will get blamed when it goes wrong. Until that second player trusts the agreement, a team will keep looking passive while running further than the opposition.

What a back three actually asks of a goalkeeper

Everyone talks about a back three in terms of the three. Wide centre backs stepping into midfield, a spare man against two strikers, wing backs given the whole flank. The part that gets skipped is that the shape quietly rewrites the goalkeeper's job, and if he has not been coached for it, the system leaks in exactly the same way every week.

Two things change. His starting position has to be higher, because the space behind a back three that steps up is the space the opponent will aim for, and a keeper who defends only his six yard box hands that ground away for free. And his feet have to be good enough to be the spare passer, because the whole point of three at the back is having one more body than the press expects.

So the session is not a goalkeeping session. It is a defensive unit session with the keeper in it, working out loud about who takes the ball in behind, who takes the runner, and what the signal is. Teams that get this right look calm under pressure. Teams that do not look like they are defending with ten players and a spectator.

The first two seconds after you lose the ball

Most goals I write up are not created in the build-up. They are created in the moment a team loses the ball and has not yet decided what it is. Those two seconds are the most honest part of any match, because nobody has time to hide a habit they have not trained.

There are only two acceptable answers, and a team has to know which one it is using before the ball is lost. Either the nearest players swarm the carrier immediately and try to win it back inside six seconds, or everyone drops, gets compact, and accepts that the opponent has the ball for now. Both work. What does not work is three players choosing one answer and four choosing the other.

The way I coach it is with the ball deliberately given away in training, over and over, in the areas of the pitch where it actually happens. Full backs caught high. A midfielder losing it while turning. Nobody enjoys that session. It is the one that shows up in results.

The ambition

Where this is going

I want to coach at the top of the English game. I am saying it plainly because the coaches who get there tend to be the ones who decided early and then organised their whole working life around being ready when somebody finally asks.

I am also clear about what that means in practice. It means the badges, then the next badges. It means years in roles nobody writes about, taking the sessions, doing the analysis, learning what a dressing room needs on the bad weeks and not just the good ones. It means being able to explain a game model to a room of experienced professionals without notes, and being right often enough that they keep listening.

Until then the work is the work. Every session gets planned properly, every match gets reviewed honestly, and everything useful I learn ends up written down on this site.

Contact

Get in touch

For coaching roles, analysis work, trials, or a conversation about a session you want a second opinion on.

Email

[add your email address]

The quickest way to reach me. I reply to everything that is not a mailing list.

Follow the analysis

New breakdowns go up here first, then get posted in full on this site.